I recall with some regret, that my first crack at blogging was a dismal failure, owing to the fact that I never really updated the one I had. Sure, I had some decent enough posts which I transferred over to here when I started up TSOAHT, but I got to the point where my drafts would almost all start with "I really ought to be writing more", and decided that being an absentee blogger was pointless. Blogs, after all, enable us to communicate to people with like minded interests in a more focused/personal capacity than say a given religion/interfaith forum would. It doesn't make a lot of sense to maintain a blog if you don't actually blog on a somewhat regular basis. Certainly, if the issue is that other projects/personal life gets in the way, and keeps you from posting, well that's a reasonable enough excuse. If on the other hand, it is a matter of running out of things to blog about, or a complete loss of interest sharing your ideas/opinions, than it might be time to "hang it up". Of course, the Internet being what it is, inactivity does not necessarily result in erasure or disappearance of material in its archived format, nor of people losing interest entirely. I haven't published a post since January, but I still get a decent enough amount of page hits on a daily basis, considering how insignificant my blog is, so in that respect I'm comfortable with not being as active as I ought to be.
Having said that, I ought to endeavour to be more present with my own blog and post more often. Certainly some of my original ideas/intended schedule did not at all pan out. Really, who the feck cares if some snide polytheist has some commentary on the canonical Christian gospels? I have found that with one or two exceptions, most of the traffic and certainly the vast majority of comments come from posts, articles and opinions relating to, surprise surprise, Gaelic Polytheism. So first and foremost, I should bloody well redouble my efforts to post content pertaining to the original purpose of this blog, to write about my perspective and experiences when it comes to being a GRP.
So, in the first of what I hope is a semi-frequent posting schedule, some observations I have had, gleaned largely from participating on an interfaith forum I joined a little over a month ago, as well as experiences beyond the Internet.
Being really, really enthusiastic about mythology no one knows anything about, is frustrating
While not the most reliable, scientific or quantifiable method of gathering data; several informal surveys posted inquiring people to "name a Celtic mythological figure" returned dismal results. Among numerous people who were quite willing to respond and discuss issues pertaining to deities and mythology, the only response in the positive was a mention of "King Arthur", and in many ways that has a lot more to do with Zimmer Bradley than earlier Welsh material. On the same forum, a fellow polytheist could name Lugh and Cerrunos, but that was about it. A vague notion that some of the Arthurian material was Celtic in origin, and two gods, was the best anyone could do. Comparatively, when asked if they could then name mythic figures from Greek, Roman, Norse or Egyptian lore, the responses were overwhelmingly in the affirmative. So why is this the case?
A definitive answer would be far beyond the ability of myself, or of my simple survey to conclusively arrive at, but I have a few basic explanations:
1. Hellenic and Roman civilizations form the bedrock of much of Western culture, and so their influences are lasting and much more permanent than a relatively peripheral culture that was essentially conquered by the later, and subsumed into the fold of that own cultures inheritors. To put it succinctly, Celtic culture did not have even an iota of the impact upon the "western world" that Greece or Rome did. As such, when it comes to basic historic education, if the Celts are mentioned at all, the Druids are the focus, because everyone loves odd fellows in robes.
2. Iron-age/Early Medieval Scandinavian culture is presently overt in popular media. A lot of this is owed to the efforts of Marvel Studios to push their film franchises, and so Thor (for all of its liberties) pushed into the public consciousness a slew of mythological figures. Sure, being able to name a god from Icelandic mythology hardly constitutes a deep, personal connection with either the material, culture or divine figures; but it does signify a much broader knowledge of those things. It has relevance (as geeky or pop-y as that knowledge may be) to a modern audience and so illustrates cultural significance. In addition, films like "Valhalla Rising", "Pathfinder", "Beowulf" (yes, not technically Scandinavian, but popular attributions/associations count in this context) and television series like the less mainstream "The Almighty Johnsons", and more mainstream fare like "Vikings", Icelandic myth is reaching a far greater audience than at almost any period in the past. With the up coming release of HBO's adaptation of Neil Gaiman's "American Gods", this interest is only going to get larger. Certainly this has, for good or ill, resulted in some people taking an interest in the material behind the modern versions, and perhaps even a questioning as to why not worship Odin?
3. Celtic materials already saw their populist heyday. Celtomania is something that can be discussed, analyzed and dissected, because it is something that has already happened. Victorian audiences couldn't get enough, and the raft of English translations of old and middle Irish texts spawned versions of the tales that are still read today.
4. Attempts at more modern popular representation have been non-starters, or small scale. Disney's "Brave", which could have helped, if but a little, was not the film everyone had been hoping for. It did very well at the box office, but the critical and popular consensus was "good, not great". Added to this is that the "Celtic" elements were set pieces more than anything to do with the story, and a mythological component so generic it could have been just about any country that had bears in it certainly didn't have anyone rushing out to read up on mythic figures. I loved "The Secret of Kells", but most of the folks who saw it (and talked about it) were animation fans more than fans of Irish history/folklore. Other than this, a bunch of relatively low budget films focused on single elements of Irish/Scottish folklore round out content for the last decade. Okay, so "Centurion" ought to be there as well, but it hardly counts, owing to the Roman angle. Face it, when people think of "Celtic" warriors they think of "Braveheart" first and Cuchulain and Fionn second (if at all).
A few reasons to none the less be hopeful that more people will be exposed to Celtic myth
1. Breakthru Films will, eventually, release "Hound", their retelling of the Ulster Cycle, focused of course around Cuchulain. It has been sidelined for a few years now, but hopefully it will not sit on the shelf for too much longer and they'll try to capitalize on the "Viking" stuff, as well as the resurgence in "Fantasy" genre materials.
2. HBO's "American Gods" which is set for a number of seasons, is going to have to develop original material for the later seasons (as they have a single, and not multiple novels to work from regarding source material). Plus, there are two characters who are present enough in the text to merit expanded roles in the show, maybe. Mad Sweeny will likely be as present in the show as he was in the book, but my hopes are pinned on An Morrigan (who does show up in the book towards the later third) getting an expanded role in potential later seasons.
3. Will Sliney's forthcoming "Celtic Warrior: The Legend of Cuchulain", while indie press, will see a North American release. Could wind up being carried by book sellers to reach an audience outside of its likely demographic.
4. There could be a Hollywood adaptation of Cuchulain's exploits in the works, though details about the development is murky at best.
Why ought a devotee of the gods care if some of the material is bastardized, mass marketed and generates an interest in the source material and culture?
I can not answer this one for anyone but myself, but it ties back into what is held to be important and relevant. Whether more people know about Jupiter over An Dagda, has no bearing on my continuing devotion to An Dagda himself. The road of popular representations is one fraught with peril and the likelihood for wholly inaccurate and terrible misrepresentations of the source material is all but certain. "Thor" is not at all a good representation of the Eddas, the film especially (the comics depend on the era/ writer, and only get close to the spirit of the source). None the less, "Thor" instills a sense of significance, permanence and immanence of a character who is, despite the CGI and gaudy costume, the representation of a deity. A deity who seems more realistic because of the surreal fantasy world he inhabits. A deity who is given a degree of empathy and pathos because he is depicted through a popular medium like film.
Further, popular enjoyment and appeal will often lead to expanded interest in perhaps more specialized ways. I doubt we would be seeing a stellar show like "Vikings", were it not for the interest in material derived from Icelandic myths being popularly represented. Considering all the sex and violence which permeates the mythic texts, all the political intrigue and beautiful set pieces just waiting to be filmed, there is no reason to doubt that a similar period piece could easily be made, focused on the Irish, Scottish or Gaulish cultures.
Again, my expectations are low and I do not expect swarms, drove, or even many people to see a commercialized, sanitized and fictionalized representation of our mythic figures and suddenly want to make daily offerings to the de ochus ande. What it may accomplish, however, is the re-emergence of the idea that these figures are being popularly represented because they are valuable; their stories are ones that can and should be told and remembered. The people who valued them thousands of years ago, and those of us who value them today, had good reason to, and here is a little slice of the "why".
I know how I feel about it, how about you?
Showing posts with label film. Show all posts
Showing posts with label film. Show all posts
Friday, May 3, 2013
Doing better, now with more GRP content!
Thursday, August 23, 2012
Misneachail (Brave): A Review
Considering how much I wanted to see this film, it did take me quite a while to get around to it. My expectations were met, and in some cases exceeded; so good on you Pixar.
So today I'm going to be examining the Disney-Pixar film, Brave. I will do my best to warn of any spoilers, and try my best to review the film without giving too much away. I plan on discussing the film through a number of different categories, so lets get on with it.
Characters
The characters are for the most part decent enough, and stridently at odds with the bulk of Disney parents. Well, that may be taking it a bit too far as this is technically a Pixar film, and there is a more robust selection of parents available. For a Princess story though, the fact that not only are both parents present, but that they are generally developed characters, is unique among Disney fare. Consider how forgettable the Queen's are in say "Sleeping Beauty", or how generally absent Eudora is in "The Princess and the Frog". In the other Princess films, the Queen is absent or dead. Even the supporting cast is used to decent enough effect, and I really wish there was more screen time with some of the characters, especially the Witch... er "Wood Carver". That there is screen time spent to not only develop the characters, but the relationships between the characters, makes this the wonderful film that it is. You actually grow to care for the plight of the characters, and there are some really deep and emotional scenes in the second and especially third act, that get to the heart of why this all matters. So onto the characters themselves.
Merida
To put it bluntly, Merida is the sort of Princess that Ariel should have been, had Ariel actually bothered to learn anything during her adventure. Merida is the kind of princess Jasmine could have been, had she been given more agency and not existed for the sole purpose of being the romantic interest. Merida is the Disney Princess who has both agency and actually develops as a character; take note for this alone is worth the price of admission. Yes, there is the "tomboy" issue, but this has more to do with our perceptions and expectations of assigned gender roles that the context the film provides. Merida is presented as a girl, not as a girl wanting to be a boy. She is presented as someone who values her individuality and freedom above all else, and rejects the role and fate her mother already has planned out for her. I stress mother, again because Elinor is the driving force behind the upkeep of societal norms and tradition, something which is made clear by her role throughout the film. Speaking of which...
Elinor
Elinor is another very well thought out and developed character, if a study in contradictions, sort of. Elinor is in charge, this much is made very clear throughout the film. Elinor is far more concerned with the maintenance of balance (and peace) between the clans, and by proxy the well being of the kingdom. Fergus, on the other hand is more concerned with fighting things that need to be fought, and being a man (but more on him later). The strife between Merida wanting her freedom, and Elinor wanting to uphold tradition drives the plot and also, both her and her daughters development as characters. She is serious and nagging, and a clumsier writer would likely have given into a 'wicked queen" role. But the relationship between the two is far more complex, treated with maturity and shows the love that underlies the surface tensions. More on this later.
Fergus
So, yeah Fergus is probably one of the weaker points of the film, at least from my perspective. I understand that he acts as the comedic foil to Elinor, but the hen-pecked King is kind of a tired trope. Now the capable ruler who hides behind an oafish facade is well used in Celtic myth, but this is not the sort of impression we get; He is probably the least developed of the main characters, insomuch as he remains very much the same at the end of the film as he did in the beginning. Now, to be fair, a good movie, with good characters does not necessarily mean that every character must be developed, or learn a lesson. Fergus for all intents and purposes is a fully developed character, gently disagreeing with Elinor, but understanding that they are bound by duty to place their daughter in a position she does not necessarily want to be in. When he isn't prat falling or leading merry chases, he is handled well. The opening scenes and climax are the best examples the qualities which exemplify why Fergus is the king, and are handled very well. I suppose overall though, the "men are burly idiots" thing just rubs me the wrong way.
The Triplets
The incarnation of mischief made flesh, they have their own running gags and show up to help Merida out of a few predicaments. Other than that, there isn't much to say; they are cute and funny.
Angus
What sort of proper Disney movie doesn't have animal sidekicks? Saigh has far more knowledge about horses than I (so go read her Brave review too), so I'll keep it short. Angus is a more realistic animal companion than we've seen in more recent Disney films; in essence a toned down (less anthropomorphacized) version of Maximus from "Tangled". Brave, sort of dog like, but still a horse.
The Witch
Er ... I mean the woodcarver. She's in the film only briefly, breaks the forth wall (or at least her Crow does), and provides some decent comic relief. I wish there were more scenes with her in it.
Mor'du
He's an evil bear, who took Fergus's leg. He could have been Moby Dick, except he's slightly more complex. He is Fergus's sworn nemesis and reason for his hatred of all things Ursine.
Themes
Feminism: Considering a lot of the hype surrounding the film, this is one of the aspects which seem to receive almost unanimous praise: Merida is a strong female character. I've seen a lot of characters be touted as "strong and female", Bella Swan from the Twilight "Saga", Katniss Everdeen from the Hunger Games Trilogy, Jasmine from "Aladdin", Ariel from "The Little Mermaid", Fa Mulan from "Mulan". All have some degree of agency and strength, but not all female protagonists are created equal. Nor are the environments in which they find themselves. One of the greatest strengths of Brave is that the majority of the story revolves around the tumultuous relationship between Merida and Queen Elinor, and from the vantage point of story telling the film passes the Bechdel/Wallace test, which is no small feat for a Disney "Princess" film. It isn't the most comprehensive means for establishing great female portrayals (after all Cinderella and Beauty and the Beast also pass the test), but it is a start.
What is more to the point is that Merida and Elinor are the main characters, the plot hangs on them. Yes there is the secondary plot point of Fergus's obsession with hunting down Mor'du, but that exists primarily for creating tension in the second and and especially third acts. What's more, the men in the film are basically comic relief, and most of their time is split between yucking it up and pratfalls. There are two specifically telling scenes, one in the last part of the first act, the other just prior to the climax, where Elinor and Merida stop at first a sprawling, and later more serious, fight which is about to erupt between the clans. They speak in a commanding tone, extolling the much needed wisdom they have been groomed to be able to articulate. The function of the Queen/Princess is to act as the scabbard, to the men's sword (please keep your Freudian allusions to yourself, this is a kids film, pervert.) maintaining and directing the aggression to where it will do the most good, as opposed to the most harm.
Certainly, and perhaps specifically the case with Elinor, but the typical "Strong Mom" archetype is clearly visible. Perhaps the comedic "yes dear" routine (albeit it extends beyond Fergus, to the entirety of the clans) is tired and a bit too stereotypical, but considering the intended audience it makes the film, and characters more accessible, as they take on familiar tropes.
As to being a "strong female character", this is often held to be an indicator of empowering or feminist themes, but very often falls totally short. Take for example the only "princess with a body count", Fa Mulan. Mulan is represented as being strong willed, and "kick ass", as she does throughout her self titled film, single-handedly taking out the Huns, and defeating the villain. Even to the point of being offered a position serving the Emperor, basically everything she ever wanted. But does she take it? Nope, she has a man she needs to hook up with and so promptly forgets her hopes and dreams. Mulan also fails as a good example of a martial female character, because she becomes a man to do it. The best song in the entire film (and one of Disney's best of that decade) is "I'll make a man out of you", which is precisely what happens. Mulan learns proves she can hack it with the men, by out manning them. She abandons her femininity to succeed in a patriarchical world, and is even accepted when it is revelaed she is infact a woman. It goes too far though, and when she finally chooses to accept her female side, she abandons what she worked for so she can marry the cute boy. Yes, there is deffinetly agency, but there just seems to be this imbalance with what a female character can do, still be feminine, and yet still be kick ass.
Merida, on the other hand, never really gives up her feminity to succeed, well not really. She does tear her constricting dress so she can more accurately fire her bow, but she never "takes off her dress" either. She bends her conventional roles, but never breaks them; relying on loopholes so to speak. She is martial, without being manly, and so in my view exemplifies a balanced "strong female character".
"Gaelic" Values: This is probably one of the areas that those with younger kids may be more interested, because outside of the film being entertaining, being heavily American, some of the values which could be considered "Gaelic" manage to come through. The most obvious, is the stress which is placed on the idea of duty and personal responsibility. The conclusion of the film, its central theme, is not that someone should be free to marry who they want to. While the promotional material surrounding the film focuses on this theme more than anything else, it is in actuality a Macguffin. The real lesson the film instills that you are responsible for your actions and you have to be prepared to accept and deal with the repercussions.
In the extant tomes and tales the power of words, and the deeds those words reflect is represented over and over again. How often did strife arise, simply because someone was careless with their speech? Take for example, the Tain Bo Culaigne: the cause of the entire war was that one of Medb's messengers made a boast into his cups, insulting the honour of his host and forcing him to reject the offer already made. Words have power, speech leads to action; so be thoughtful of the words you choose, or the actions they engender, because sometimes you can not take them back.
On top of this is the fact that the film refuses to make Elinor a one dimensional antagonist; nor does it reject her opinions and hold them out to be wrong, for all to see. There is nuance in the development of the characters and the perspectives they are arguing for and against. Tradition is so often simply brushed off in modern fiction (and lets be honest, culture in general) as what is done is done because it was done. Shallow, superficial, empty; tradition in these kinds of films remains little more than mimicry for the sake of it. Where Brave differs from this generally modernistic view, is that it shows what the point of the tradition is, why it is done, and how lost the world the characters inhabit is without it. Having said that, there is a challenge, presented by the modern, which confronts tradition and forces it to adapt to a new context. Merida, by the films end, still rejects the idea of being married off like chattel, but she also understands that the marriage itself was ancillary to the reason behind the marriage: duty.
I would have to say that the emphasis of personal responsibility is mirrored by the underlying theme of the film, which is duty. This is a concept which is definitely at odds with the dominant conception of individual freedom, but again the film shines by bridging the two ideals. Elinor being the representative of tradition, is also aware of the responsibility she bears; she has to do what is best, and what is right. What is best may not be what her daughter wants, but what remains at stake is more important than that. Elinor has lived it, understands it, and so becomes the embodiment of duty. Merida, head strong and free willed, begins the film blind to the needs of others and is concerned only with her own desires. With just about every other "Princess" film, the character development basically stops here. Merida, just like her more recent Disney fore bearers, seeks out some means necessary to get what she wants and only afterwards does she realize what her selfishness has cost. She does, however, proceed to do all in her power to make right her mistake and through this experience comes to understand why her mother has spent so much time trying to make her "get it". Elinor too, undergoes her own transformative (no pun intended) experience, and comes to understand her daughter as well. She accepts that what is archaic can be dispensed with, because the reason behind it, duty, is more important than the form it takes.
Spiritual/Religious Bits
This will be short, because there are really only three things which fall under this category, two of which are blatant and at odds with traditional views, and the third is so bang on, but so subtle, that it is invisible unless you are already aware of it.
The Wisps
Will-o'-the wisp, in traditional folklore are generally of a more sinister nature than presented in the film. They're a lot more common in Welsh folklore than strictly speaking, Scottish, and fore the most part are held to be fairy fire, often carried by puca, to lead travelers to misfortune and death (often by drowning). There are however, some tales in which they aid travellers who become lost, so their nature is not strictly speaking all malefic. In the narrative of the film they are said to lead people to their destiny, and in actuality are something a bit more, which I can not really get into without revealing important plot points. They serve a purpose, other than being pretty blue lights though, and so all in all not a bad representation.
The Witch
I mentioned her briefly earlier, but again the term witch, or its associated terms, in Gaelic tradition is all but malefic. Cunning-woman may have been a better term (again not one originating in Scottish lore) but then again the term "witch" has in the popular imagination moved from he sense of dread to female magical worker. She is presented as averse to using magic, and only after being persuaded my Merida, does she create a spell for her. Being the locus of magic in the film, however, she exemplifies the third and final element very well, even using it to comedic effect.
Liminality
I have spoken about this subject several times, and this is because of its significance in ritual and worldview, but the film really utilizes the idea well. There are basically two liminal areas which are the focus of two central plots, the "Pictish Stones" and the "Witches hut". The Pictish Stones, encompass the broader "standing stone" motifs which liter the Scottish, Welsh, English and Irish countryside (or did before some were relocated), of course those depicted in the film would only date back to the 6th century CE or later, so while they may elicit notions of pre-Christian times, they are in fact post. It does not, however, detract from their function in the film, and are clearly represented as having otherworldly properties (i.e. why Angus hesitates to cross into the circle), and once Merida passes through the stones, she begins to see the Wisps, which in turn lead her to the witches hut. The circle acts as the first of two centres of magic, throughout the film.
The second location is the Witches hut, and plays especially on the symbolism of doorways and thresholds. Merida, as a border crosser, is continually finding herself passing through the same door, only to arrive at unexpected locations. Without giving too much away, the scenes with the Witch are some of my favourite for the banter alone, and to have actually hit upon a concept as central as liminality, given that all but a few would understand the symbolism and how it reflects on something deeper than a sight gag, is certainly appreciated.
Score
I haven't got a copy of the soundtrack, and only having seen the film once can only comment briefly on the music in the film. For the most part it works; the background music is that sort of generic "Celtic" music, coupled with a few pop-ish songs which admirably capture the "Celtic" sound. If there was a single, it would have to be "Touch the Sky", written by Alex Mande and performed by Julie Fowlis. The other would be "Into the open air", both of which are played during the film. The film is not an animated musical, and so the majority of the music is score/overlain; there are two exceptions a song Fergus sings and a flashback of Elinor singing in Gàidhlig to a young Merida, the song is called "a mhaighdean bhan uasal"(noble fair maiden). There is another song, which was actually featured in one of the trailers and also sung by Julie Fowlis, "tha mo ghaol air aird a'chuain" (my love is on the high seas). It doesn't make it into the film itself, and sadly does not appear on the soundtrack, but is lovely none the less and probably got many folks hopes up that there would be at least some Gàidhlig in the film (well there was, albeit very little), so I suppose a case of take what you can get sort of deal. Overall the music is suitable for the film, is appropriate and adds rather than detracts from the experience.
Animation
The animation featured in the film is gorgeous, and very well rendered. The backgrounds are detailed and lush, dripping with atmosphere and crawling with character. they even manage to do a decent job of animating water, which is no small feat. The action sequences and fast paced, but slow enough that it isn't just a mind numbing blur of colour and motion. The modeling of the characters is Pixar's best yet of humans, with the caveat that they are stylized and purposefully cartoony (again, mostly the men). It isn't as evocative as say, "The Secret of Kells", but still does a very good job of incorporating medieval elements into the stylization present throughout the film.
Criticisms
I actually do not have as many criticisms as I thought I would, though I've only watched it once through, if this changes after the DVD release, well I'll mention it somewhere. Again, my major criticism is the use of the majority of the men as clowns. Fergus is a lummox, even though he has a few good lines, he like all the other men basically spend the film running about and making asses of themselves. There are two exceptions, the opening sequence and the climax, which are fantastic, (and the later bordering on actually being "frightening" for children), where we observe Fergus is full out warrior mode, and all slapstick is washed away by the gravity of the situation. I suppose that it could be argued that the capable chieftain/king who plays at being a buffoon to throughoff his enemies is evident in some of the lore, An Dagda being the best example. I'm just not sure that the intent was there, and it was more a case of having these popinjay, muscle flexing men strut about with their "Ayes" and "Grrr's" and "Thems fightin' werds!", and making light of a warrior culture in general: "Scottish people are a contentious lot". I can appreciate a character like Groundskeeper Willie on "The Simpsons", because he is a single parody in a world of parody, but watching dozens of them all at once is a bit off putting.
I would have liked to have had more use of Scottish folklore, and not just some general folktale/legend (which again works int he film) being the crux of the sort of mythic elements present in the movie. Gaelic folklore and myth is so robust and full that there were literally hundreds of different tales or stories which could have been used, and instead we get something that is so generic it could find itself having taken place in any given culture around the world. For a story which takes place in a specific geograhpy, period and culture, it can come across as generically medieval. Drop the accents and kilts and it could as well have been England, Wales, France or Germany. I suppose the film makers wanted to broaden the target audience and so made it more generic, but I honestly think it could have been more Scottish without losing audience members.
Overview
The film is a quality film, and one I am sure to watch over and over (and maybe this will change my feelings towards it) when it comes out in November. The plot is simple with some interesting (if predictable) twists. The chacarters for the most part are real enough that you get caught up in their plights and want them to come out okay in the end. They grow and develop, taking on a number of issues like parenting, tradition v. modernity, duty v. freedom. The relationship between Elinor and Merida is one of the best mother-daugther relationships put on screen in a long, long time, and this alone is worth the price of admission. The film has a lot of heart and for a Disney-Pixar film, a lot of depth. Sure it isn't as cinematic as Wall-E (but really what is?), or as emotional as Up (which is itself borderline manic-depressive), but it presents an excellent balance, two amazing female leads, good animation and a lot of heart. If you like animation or things Gaelic ("Celtic even"), this film comes highly recommended.
-Gorm
So today I'm going to be examining the Disney-Pixar film, Brave. I will do my best to warn of any spoilers, and try my best to review the film without giving too much away. I plan on discussing the film through a number of different categories, so lets get on with it.
Characters
The characters are for the most part decent enough, and stridently at odds with the bulk of Disney parents. Well, that may be taking it a bit too far as this is technically a Pixar film, and there is a more robust selection of parents available. For a Princess story though, the fact that not only are both parents present, but that they are generally developed characters, is unique among Disney fare. Consider how forgettable the Queen's are in say "Sleeping Beauty", or how generally absent Eudora is in "The Princess and the Frog". In the other Princess films, the Queen is absent or dead. Even the supporting cast is used to decent enough effect, and I really wish there was more screen time with some of the characters, especially the Witch... er "Wood Carver". That there is screen time spent to not only develop the characters, but the relationships between the characters, makes this the wonderful film that it is. You actually grow to care for the plight of the characters, and there are some really deep and emotional scenes in the second and especially third act, that get to the heart of why this all matters. So onto the characters themselves.
Merida
To put it bluntly, Merida is the sort of Princess that Ariel should have been, had Ariel actually bothered to learn anything during her adventure. Merida is the kind of princess Jasmine could have been, had she been given more agency and not existed for the sole purpose of being the romantic interest. Merida is the Disney Princess who has both agency and actually develops as a character; take note for this alone is worth the price of admission. Yes, there is the "tomboy" issue, but this has more to do with our perceptions and expectations of assigned gender roles that the context the film provides. Merida is presented as a girl, not as a girl wanting to be a boy. She is presented as someone who values her individuality and freedom above all else, and rejects the role and fate her mother already has planned out for her. I stress mother, again because Elinor is the driving force behind the upkeep of societal norms and tradition, something which is made clear by her role throughout the film. Speaking of which...
Elinor
Elinor is another very well thought out and developed character, if a study in contradictions, sort of. Elinor is in charge, this much is made very clear throughout the film. Elinor is far more concerned with the maintenance of balance (and peace) between the clans, and by proxy the well being of the kingdom. Fergus, on the other hand is more concerned with fighting things that need to be fought, and being a man (but more on him later). The strife between Merida wanting her freedom, and Elinor wanting to uphold tradition drives the plot and also, both her and her daughters development as characters. She is serious and nagging, and a clumsier writer would likely have given into a 'wicked queen" role. But the relationship between the two is far more complex, treated with maturity and shows the love that underlies the surface tensions. More on this later.
Fergus
So, yeah Fergus is probably one of the weaker points of the film, at least from my perspective. I understand that he acts as the comedic foil to Elinor, but the hen-pecked King is kind of a tired trope. Now the capable ruler who hides behind an oafish facade is well used in Celtic myth, but this is not the sort of impression we get; He is probably the least developed of the main characters, insomuch as he remains very much the same at the end of the film as he did in the beginning. Now, to be fair, a good movie, with good characters does not necessarily mean that every character must be developed, or learn a lesson. Fergus for all intents and purposes is a fully developed character, gently disagreeing with Elinor, but understanding that they are bound by duty to place their daughter in a position she does not necessarily want to be in. When he isn't prat falling or leading merry chases, he is handled well. The opening scenes and climax are the best examples the qualities which exemplify why Fergus is the king, and are handled very well. I suppose overall though, the "men are burly idiots" thing just rubs me the wrong way.
The Triplets
The incarnation of mischief made flesh, they have their own running gags and show up to help Merida out of a few predicaments. Other than that, there isn't much to say; they are cute and funny.
Angus
What sort of proper Disney movie doesn't have animal sidekicks? Saigh has far more knowledge about horses than I (so go read her Brave review too), so I'll keep it short. Angus is a more realistic animal companion than we've seen in more recent Disney films; in essence a toned down (less anthropomorphacized) version of Maximus from "Tangled". Brave, sort of dog like, but still a horse.
The Witch
Er ... I mean the woodcarver. She's in the film only briefly, breaks the forth wall (or at least her Crow does), and provides some decent comic relief. I wish there were more scenes with her in it.
Mor'du
He's an evil bear, who took Fergus's leg. He could have been Moby Dick, except he's slightly more complex. He is Fergus's sworn nemesis and reason for his hatred of all things Ursine.
Themes
Feminism: Considering a lot of the hype surrounding the film, this is one of the aspects which seem to receive almost unanimous praise: Merida is a strong female character. I've seen a lot of characters be touted as "strong and female", Bella Swan from the Twilight "Saga", Katniss Everdeen from the Hunger Games Trilogy, Jasmine from "Aladdin", Ariel from "The Little Mermaid", Fa Mulan from "Mulan". All have some degree of agency and strength, but not all female protagonists are created equal. Nor are the environments in which they find themselves. One of the greatest strengths of Brave is that the majority of the story revolves around the tumultuous relationship between Merida and Queen Elinor, and from the vantage point of story telling the film passes the Bechdel/Wallace test, which is no small feat for a Disney "Princess" film. It isn't the most comprehensive means for establishing great female portrayals (after all Cinderella and Beauty and the Beast also pass the test), but it is a start.
What is more to the point is that Merida and Elinor are the main characters, the plot hangs on them. Yes there is the secondary plot point of Fergus's obsession with hunting down Mor'du, but that exists primarily for creating tension in the second and and especially third acts. What's more, the men in the film are basically comic relief, and most of their time is split between yucking it up and pratfalls. There are two specifically telling scenes, one in the last part of the first act, the other just prior to the climax, where Elinor and Merida stop at first a sprawling, and later more serious, fight which is about to erupt between the clans. They speak in a commanding tone, extolling the much needed wisdom they have been groomed to be able to articulate. The function of the Queen/Princess is to act as the scabbard, to the men's sword (please keep your Freudian allusions to yourself, this is a kids film, pervert.) maintaining and directing the aggression to where it will do the most good, as opposed to the most harm.
Certainly, and perhaps specifically the case with Elinor, but the typical "Strong Mom" archetype is clearly visible. Perhaps the comedic "yes dear" routine (albeit it extends beyond Fergus, to the entirety of the clans) is tired and a bit too stereotypical, but considering the intended audience it makes the film, and characters more accessible, as they take on familiar tropes.
As to being a "strong female character", this is often held to be an indicator of empowering or feminist themes, but very often falls totally short. Take for example the only "princess with a body count", Fa Mulan. Mulan is represented as being strong willed, and "kick ass", as she does throughout her self titled film, single-handedly taking out the Huns, and defeating the villain. Even to the point of being offered a position serving the Emperor, basically everything she ever wanted. But does she take it? Nope, she has a man she needs to hook up with and so promptly forgets her hopes and dreams. Mulan also fails as a good example of a martial female character, because she becomes a man to do it. The best song in the entire film (and one of Disney's best of that decade) is "I'll make a man out of you", which is precisely what happens. Mulan learns proves she can hack it with the men, by out manning them. She abandons her femininity to succeed in a patriarchical world, and is even accepted when it is revelaed she is infact a woman. It goes too far though, and when she finally chooses to accept her female side, she abandons what she worked for so she can marry the cute boy. Yes, there is deffinetly agency, but there just seems to be this imbalance with what a female character can do, still be feminine, and yet still be kick ass.
Merida, on the other hand, never really gives up her feminity to succeed, well not really. She does tear her constricting dress so she can more accurately fire her bow, but she never "takes off her dress" either. She bends her conventional roles, but never breaks them; relying on loopholes so to speak. She is martial, without being manly, and so in my view exemplifies a balanced "strong female character".
"Gaelic" Values: This is probably one of the areas that those with younger kids may be more interested, because outside of the film being entertaining, being heavily American, some of the values which could be considered "Gaelic" manage to come through. The most obvious, is the stress which is placed on the idea of duty and personal responsibility. The conclusion of the film, its central theme, is not that someone should be free to marry who they want to. While the promotional material surrounding the film focuses on this theme more than anything else, it is in actuality a Macguffin. The real lesson the film instills that you are responsible for your actions and you have to be prepared to accept and deal with the repercussions.
In the extant tomes and tales the power of words, and the deeds those words reflect is represented over and over again. How often did strife arise, simply because someone was careless with their speech? Take for example, the Tain Bo Culaigne: the cause of the entire war was that one of Medb's messengers made a boast into his cups, insulting the honour of his host and forcing him to reject the offer already made. Words have power, speech leads to action; so be thoughtful of the words you choose, or the actions they engender, because sometimes you can not take them back.
On top of this is the fact that the film refuses to make Elinor a one dimensional antagonist; nor does it reject her opinions and hold them out to be wrong, for all to see. There is nuance in the development of the characters and the perspectives they are arguing for and against. Tradition is so often simply brushed off in modern fiction (and lets be honest, culture in general) as what is done is done because it was done. Shallow, superficial, empty; tradition in these kinds of films remains little more than mimicry for the sake of it. Where Brave differs from this generally modernistic view, is that it shows what the point of the tradition is, why it is done, and how lost the world the characters inhabit is without it. Having said that, there is a challenge, presented by the modern, which confronts tradition and forces it to adapt to a new context. Merida, by the films end, still rejects the idea of being married off like chattel, but she also understands that the marriage itself was ancillary to the reason behind the marriage: duty.
I would have to say that the emphasis of personal responsibility is mirrored by the underlying theme of the film, which is duty. This is a concept which is definitely at odds with the dominant conception of individual freedom, but again the film shines by bridging the two ideals. Elinor being the representative of tradition, is also aware of the responsibility she bears; she has to do what is best, and what is right. What is best may not be what her daughter wants, but what remains at stake is more important than that. Elinor has lived it, understands it, and so becomes the embodiment of duty. Merida, head strong and free willed, begins the film blind to the needs of others and is concerned only with her own desires. With just about every other "Princess" film, the character development basically stops here. Merida, just like her more recent Disney fore bearers, seeks out some means necessary to get what she wants and only afterwards does she realize what her selfishness has cost. She does, however, proceed to do all in her power to make right her mistake and through this experience comes to understand why her mother has spent so much time trying to make her "get it". Elinor too, undergoes her own transformative (no pun intended) experience, and comes to understand her daughter as well. She accepts that what is archaic can be dispensed with, because the reason behind it, duty, is more important than the form it takes.
Spiritual/Religious Bits
This will be short, because there are really only three things which fall under this category, two of which are blatant and at odds with traditional views, and the third is so bang on, but so subtle, that it is invisible unless you are already aware of it.
The Wisps
Will-o'-the wisp, in traditional folklore are generally of a more sinister nature than presented in the film. They're a lot more common in Welsh folklore than strictly speaking, Scottish, and fore the most part are held to be fairy fire, often carried by puca, to lead travelers to misfortune and death (often by drowning). There are however, some tales in which they aid travellers who become lost, so their nature is not strictly speaking all malefic. In the narrative of the film they are said to lead people to their destiny, and in actuality are something a bit more, which I can not really get into without revealing important plot points. They serve a purpose, other than being pretty blue lights though, and so all in all not a bad representation.
The Witch
I mentioned her briefly earlier, but again the term witch, or its associated terms, in Gaelic tradition is all but malefic. Cunning-woman may have been a better term (again not one originating in Scottish lore) but then again the term "witch" has in the popular imagination moved from he sense of dread to female magical worker. She is presented as averse to using magic, and only after being persuaded my Merida, does she create a spell for her. Being the locus of magic in the film, however, she exemplifies the third and final element very well, even using it to comedic effect.
Liminality
I have spoken about this subject several times, and this is because of its significance in ritual and worldview, but the film really utilizes the idea well. There are basically two liminal areas which are the focus of two central plots, the "Pictish Stones" and the "Witches hut". The Pictish Stones, encompass the broader "standing stone" motifs which liter the Scottish, Welsh, English and Irish countryside (or did before some were relocated), of course those depicted in the film would only date back to the 6th century CE or later, so while they may elicit notions of pre-Christian times, they are in fact post. It does not, however, detract from their function in the film, and are clearly represented as having otherworldly properties (i.e. why Angus hesitates to cross into the circle), and once Merida passes through the stones, she begins to see the Wisps, which in turn lead her to the witches hut. The circle acts as the first of two centres of magic, throughout the film.
The second location is the Witches hut, and plays especially on the symbolism of doorways and thresholds. Merida, as a border crosser, is continually finding herself passing through the same door, only to arrive at unexpected locations. Without giving too much away, the scenes with the Witch are some of my favourite for the banter alone, and to have actually hit upon a concept as central as liminality, given that all but a few would understand the symbolism and how it reflects on something deeper than a sight gag, is certainly appreciated.
Score
I haven't got a copy of the soundtrack, and only having seen the film once can only comment briefly on the music in the film. For the most part it works; the background music is that sort of generic "Celtic" music, coupled with a few pop-ish songs which admirably capture the "Celtic" sound. If there was a single, it would have to be "Touch the Sky", written by Alex Mande and performed by Julie Fowlis. The other would be "Into the open air", both of which are played during the film. The film is not an animated musical, and so the majority of the music is score/overlain; there are two exceptions a song Fergus sings and a flashback of Elinor singing in Gàidhlig to a young Merida, the song is called "a mhaighdean bhan uasal"(noble fair maiden). There is another song, which was actually featured in one of the trailers and also sung by Julie Fowlis, "tha mo ghaol air aird a'chuain" (my love is on the high seas). It doesn't make it into the film itself, and sadly does not appear on the soundtrack, but is lovely none the less and probably got many folks hopes up that there would be at least some Gàidhlig in the film (well there was, albeit very little), so I suppose a case of take what you can get sort of deal. Overall the music is suitable for the film, is appropriate and adds rather than detracts from the experience.
Animation
The animation featured in the film is gorgeous, and very well rendered. The backgrounds are detailed and lush, dripping with atmosphere and crawling with character. they even manage to do a decent job of animating water, which is no small feat. The action sequences and fast paced, but slow enough that it isn't just a mind numbing blur of colour and motion. The modeling of the characters is Pixar's best yet of humans, with the caveat that they are stylized and purposefully cartoony (again, mostly the men). It isn't as evocative as say, "The Secret of Kells", but still does a very good job of incorporating medieval elements into the stylization present throughout the film.
Criticisms
I actually do not have as many criticisms as I thought I would, though I've only watched it once through, if this changes after the DVD release, well I'll mention it somewhere. Again, my major criticism is the use of the majority of the men as clowns. Fergus is a lummox, even though he has a few good lines, he like all the other men basically spend the film running about and making asses of themselves. There are two exceptions, the opening sequence and the climax, which are fantastic, (and the later bordering on actually being "frightening" for children), where we observe Fergus is full out warrior mode, and all slapstick is washed away by the gravity of the situation. I suppose that it could be argued that the capable chieftain/king who plays at being a buffoon to throughoff his enemies is evident in some of the lore, An Dagda being the best example. I'm just not sure that the intent was there, and it was more a case of having these popinjay, muscle flexing men strut about with their "Ayes" and "Grrr's" and "Thems fightin' werds!", and making light of a warrior culture in general: "Scottish people are a contentious lot". I can appreciate a character like Groundskeeper Willie on "The Simpsons", because he is a single parody in a world of parody, but watching dozens of them all at once is a bit off putting.
I would have liked to have had more use of Scottish folklore, and not just some general folktale/legend (which again works int he film) being the crux of the sort of mythic elements present in the movie. Gaelic folklore and myth is so robust and full that there were literally hundreds of different tales or stories which could have been used, and instead we get something that is so generic it could find itself having taken place in any given culture around the world. For a story which takes place in a specific geograhpy, period and culture, it can come across as generically medieval. Drop the accents and kilts and it could as well have been England, Wales, France or Germany. I suppose the film makers wanted to broaden the target audience and so made it more generic, but I honestly think it could have been more Scottish without losing audience members.
Overview
The film is a quality film, and one I am sure to watch over and over (and maybe this will change my feelings towards it) when it comes out in November. The plot is simple with some interesting (if predictable) twists. The chacarters for the most part are real enough that you get caught up in their plights and want them to come out okay in the end. They grow and develop, taking on a number of issues like parenting, tradition v. modernity, duty v. freedom. The relationship between Elinor and Merida is one of the best mother-daugther relationships put on screen in a long, long time, and this alone is worth the price of admission. The film has a lot of heart and for a Disney-Pixar film, a lot of depth. Sure it isn't as cinematic as Wall-E (but really what is?), or as emotional as Up (which is itself borderline manic-depressive), but it presents an excellent balance, two amazing female leads, good animation and a lot of heart. If you like animation or things Gaelic ("Celtic even"), this film comes highly recommended.
-Gorm
Tuesday, April 10, 2012
Easter Movie Madness! A friendly reminder of why monotheism > polytheism
I'm not sure how it is in the US, though I imagine given the demographics, it would be similar or even slightly more pronounced than it is in Canada; which ever weekend happens to contain the Easter holidays (Good Friday, Holy Saturday, and Easter Sunday) will feature television channels jam packed with "The Ten Commandments", and just about every film produced in the middle of the decade that has anything to do with Jesus. It is a fixture of the season, as sure as fake green grass, brightly coloured stuffed animals, and sickeningly sweet confections consisting of chocolate or marshmallow. The most striking thing about them is how utterly similar they are; in cinematography, in costume, in direction, in score and especially in message. Or at least one message: The god of Abraham is the best, any other deity can suck it.
Alright, so this ought to be patently obvious, this is how monotheism works after all. Our god is the best and only god, other people are idiots for worshipping anyone/thing that isn't our god. Alright, and so it makes sense also that the costumes are going to be similar, after all they all take place around the same time... Except for "Ten Commandments", which is supposed to be taking place during the events depicted in Exodus. So they substitute golden helmets for ones with ridiculous plumes, but other than any given actor in TC could walk by a shot in, say "Jesus of Nazareth" or "Barabbas", and you'd never know they were from a time period several thousand years prior. This may seem a little nit picky, but it conveys a sort of unconscious understanding of the continuum which Christians believe exists between Exodus and their own Gospels. A separate issue in and of itself, so lets just focus on the other glaring similarity (and purpose) I mentioned earlier.
So, and again fairly obviously, these films are supposed to provide entertaining reenactments of various Gospel (or OT) narratives. As such they are going to have the bias inherent in the world view of the source material, and of course this would necessitate that the religious or theological perspective come along with it. These stories are familiar, these stories are known, these stories can probably be recited by a not insignificant percentage of the population. However, these films lack the full breadth of someone to both interpret and understand them (i.e. a religious officiant) for the audience, and so must be able to convey their message in as obvious and self evident manner as possible. Also they need to be entertaining, have self contained narratives and be able to fit into an allotted time slot. What this translates to is that they haven't got the entirety of the NT to flesh out perspectives on things, and so tend to be really "on the nose" with portrayals of certain things: Roman religion, Roman society, Roman culture, Romans, Christians, etc.
Which brings me to my first point that is irritating coming from a polytheistic perspective: Whenever a Christian character begins to speak about "their Lord" to non-Christians, everyone becomes utterly transfixed by their words and by their desecration of all other deities. There is usually some sort of half-hearted defense made, which generally amounts to, "what makes your god so great?", which is followed by the Christian answering the question, dashing to pieces said defense. When this is interrupted, it is usually by some Roman official of power/influence who, not offering a theological argument, mentions that Christianity is outlawed and so the Christian has to be punished, usually by capital punishment. The pertinent points which come across in these scenes, and the overall films are as follows:
1. Pagans were monsters.
2. Pagans had no theology.
3. Pagan deities do not exist.
4. Roman religion can be explained as little more than "Worship of the Emperor".
Pagans were monsters
In these films there are generally four types of Pagan: the master, the plebeian, the slave, and the convert.
The master is fairly self explanatory, they are the characters who have some degree of control over the Christian characters, as well as the plebes and converts. They are the face of the "Roman machine", the one mentioned above who will end the witnessing of the Christian, not through theological points but by the use of their power, generally through force. If they are shown to be religious at all, it is only for personal gain or politics; often secretly shunning the superstitions of the plebeians. As such they are power hungry, amoral and oppressive.
The plebeian is your average Roman citizen whose only interaction, or point in the film, is to stand in a crowd and encourage violence. That's it. If these films were all we had to represent our knowledge of Roman culture, we would think that all Roman citizens did was watch gladiatorial combats and give the "thumbs down" for every single contestant who lost a duel. Where the master will use violence to gain power or maintain order, the plebeian loves violence for entertainments sake. Blood thirsty and ignorant masses.
The slave is any character who is not a master or plebeian, nor Christian (nor Jewish), who will not be converting to Christianity by the end of the picture. They are usually the only voice trying to raise a defence of Paganism, and the same who are utterly silenced the moment the Christian character speaks. Slaves, but on the "wrong side".
The convert is a slave (and very rarely a plebeian) who was a Pagan, but will convert to Christianity at some point. Usually any Pagan character who has any sense of morality, or who may try to help the Christian, will inevitably convert, recognizing the inherent emptiness of the Pagan position. Slaves who see the light.
To synthesize these rough categories into understanding the way the Roman world is portrayed, Pagans were terrible, violent, oppressive and superstitious. Any "good" Pagan will ultimately convert to Christianity, thereby robbing Paganism of any redeeming figures.
Pagans had no theology
At no point, in any film, is Roman religion ever actually discussed (other than point 4). No attempts are made to explain, or explore the deep theology and mythology which underpinned Roman religion. Instead we are treated to a glancing mention of the civic nature of Roman religion, that it was little more than an apparatus of the state to ensure control of the ignorant masses, and the the idea of freedom of religion was unheard of. This theological vacuum is, of course, why everyone on screen (regardless of role) is at least temporarily transfixed when a Christian talks about his deity. Paganism was hollow and so anyone within ear shot will have to listen to the wisdom and truth spoken... until Christian is maimed/murdered.
Pagan deities do not exist
Not that any of the perspectives here come as a surprise, but this is necessarily self evident in the world view being put forward. Monotheism simply does not allow for the possibility of the existence of any deity except the one the adherents worship. Within the films we are almost certainly guaranteed at least one example of some character, usually the master, slave or convert, seeking the aid of a Pagan deity (because again, in a monotheistic context, and Paganisms theological vacuum, the only sort of prayer which exists is petitionary). This is usually in the context of either trying to show up the Christian (whose prayers are always answered) or saving themselves; in every event, and at every attempt, failure is the only result. Of course it is, because those other gods don't exist.
Roman Religion = Emperor is God
What is important here is noting that the idea of the civic virtue of making an offering to the genuis of the emperor is not what is being portrayed. What is portrayed is that the Emperors (who ever they may be) are portrayed as believing themselves to be gods, or are seen by the masters, plebeians and slaves as being a god. It is an allegorical tool, emphasizing the difference between the true, disembodied, Christian god and the crass, all too human, Emperor. Again, not terribly surprising considering how much the symbolic Rome is utilized by the authors of the Gospels, Acts, Epistles and Revelation as being the exemplar of everything which is wrong with "this world" and so in these films, the Emperor becomes the living embodiment of everything which is wrong with Rome, and by proxy Pagans.
That is pretty much my summary of how Pagans are portrayed in such films. I'm not going to be providing a step by step explanation of why every one of the characteristics is either completely wrong, or at the very least an egregious distortion of actual history. If you're interested in rebuttals and the like, and aren't already aware of them, just do a quick goolge search for "roman religion". Or you know watch Gladiator (not a great film, but decent enough in its snippets of ritual, and certainly its ability to portray Pagans as moral) or Agora (although the problem with this is the tit for tat portrayal, which needed to be grossly exagerated to provide "balance").
-Gorm.
Alright, so this ought to be patently obvious, this is how monotheism works after all. Our god is the best and only god, other people are idiots for worshipping anyone/thing that isn't our god. Alright, and so it makes sense also that the costumes are going to be similar, after all they all take place around the same time... Except for "Ten Commandments", which is supposed to be taking place during the events depicted in Exodus. So they substitute golden helmets for ones with ridiculous plumes, but other than any given actor in TC could walk by a shot in, say "Jesus of Nazareth" or "Barabbas", and you'd never know they were from a time period several thousand years prior. This may seem a little nit picky, but it conveys a sort of unconscious understanding of the continuum which Christians believe exists between Exodus and their own Gospels. A separate issue in and of itself, so lets just focus on the other glaring similarity (and purpose) I mentioned earlier.
So, and again fairly obviously, these films are supposed to provide entertaining reenactments of various Gospel (or OT) narratives. As such they are going to have the bias inherent in the world view of the source material, and of course this would necessitate that the religious or theological perspective come along with it. These stories are familiar, these stories are known, these stories can probably be recited by a not insignificant percentage of the population. However, these films lack the full breadth of someone to both interpret and understand them (i.e. a religious officiant) for the audience, and so must be able to convey their message in as obvious and self evident manner as possible. Also they need to be entertaining, have self contained narratives and be able to fit into an allotted time slot. What this translates to is that they haven't got the entirety of the NT to flesh out perspectives on things, and so tend to be really "on the nose" with portrayals of certain things: Roman religion, Roman society, Roman culture, Romans, Christians, etc.
Which brings me to my first point that is irritating coming from a polytheistic perspective: Whenever a Christian character begins to speak about "their Lord" to non-Christians, everyone becomes utterly transfixed by their words and by their desecration of all other deities. There is usually some sort of half-hearted defense made, which generally amounts to, "what makes your god so great?", which is followed by the Christian answering the question, dashing to pieces said defense. When this is interrupted, it is usually by some Roman official of power/influence who, not offering a theological argument, mentions that Christianity is outlawed and so the Christian has to be punished, usually by capital punishment. The pertinent points which come across in these scenes, and the overall films are as follows:
1. Pagans were monsters.
2. Pagans had no theology.
3. Pagan deities do not exist.
4. Roman religion can be explained as little more than "Worship of the Emperor".
Pagans were monsters
In these films there are generally four types of Pagan: the master, the plebeian, the slave, and the convert.
The master is fairly self explanatory, they are the characters who have some degree of control over the Christian characters, as well as the plebes and converts. They are the face of the "Roman machine", the one mentioned above who will end the witnessing of the Christian, not through theological points but by the use of their power, generally through force. If they are shown to be religious at all, it is only for personal gain or politics; often secretly shunning the superstitions of the plebeians. As such they are power hungry, amoral and oppressive.
The plebeian is your average Roman citizen whose only interaction, or point in the film, is to stand in a crowd and encourage violence. That's it. If these films were all we had to represent our knowledge of Roman culture, we would think that all Roman citizens did was watch gladiatorial combats and give the "thumbs down" for every single contestant who lost a duel. Where the master will use violence to gain power or maintain order, the plebeian loves violence for entertainments sake. Blood thirsty and ignorant masses.
The slave is any character who is not a master or plebeian, nor Christian (nor Jewish), who will not be converting to Christianity by the end of the picture. They are usually the only voice trying to raise a defence of Paganism, and the same who are utterly silenced the moment the Christian character speaks. Slaves, but on the "wrong side".
The convert is a slave (and very rarely a plebeian) who was a Pagan, but will convert to Christianity at some point. Usually any Pagan character who has any sense of morality, or who may try to help the Christian, will inevitably convert, recognizing the inherent emptiness of the Pagan position. Slaves who see the light.
To synthesize these rough categories into understanding the way the Roman world is portrayed, Pagans were terrible, violent, oppressive and superstitious. Any "good" Pagan will ultimately convert to Christianity, thereby robbing Paganism of any redeeming figures.
Pagans had no theology
At no point, in any film, is Roman religion ever actually discussed (other than point 4). No attempts are made to explain, or explore the deep theology and mythology which underpinned Roman religion. Instead we are treated to a glancing mention of the civic nature of Roman religion, that it was little more than an apparatus of the state to ensure control of the ignorant masses, and the the idea of freedom of religion was unheard of. This theological vacuum is, of course, why everyone on screen (regardless of role) is at least temporarily transfixed when a Christian talks about his deity. Paganism was hollow and so anyone within ear shot will have to listen to the wisdom and truth spoken... until Christian is maimed/murdered.
Pagan deities do not exist
Not that any of the perspectives here come as a surprise, but this is necessarily self evident in the world view being put forward. Monotheism simply does not allow for the possibility of the existence of any deity except the one the adherents worship. Within the films we are almost certainly guaranteed at least one example of some character, usually the master, slave or convert, seeking the aid of a Pagan deity (because again, in a monotheistic context, and Paganisms theological vacuum, the only sort of prayer which exists is petitionary). This is usually in the context of either trying to show up the Christian (whose prayers are always answered) or saving themselves; in every event, and at every attempt, failure is the only result. Of course it is, because those other gods don't exist.
Roman Religion = Emperor is God
What is important here is noting that the idea of the civic virtue of making an offering to the genuis of the emperor is not what is being portrayed. What is portrayed is that the Emperors (who ever they may be) are portrayed as believing themselves to be gods, or are seen by the masters, plebeians and slaves as being a god. It is an allegorical tool, emphasizing the difference between the true, disembodied, Christian god and the crass, all too human, Emperor. Again, not terribly surprising considering how much the symbolic Rome is utilized by the authors of the Gospels, Acts, Epistles and Revelation as being the exemplar of everything which is wrong with "this world" and so in these films, the Emperor becomes the living embodiment of everything which is wrong with Rome, and by proxy Pagans.
That is pretty much my summary of how Pagans are portrayed in such films. I'm not going to be providing a step by step explanation of why every one of the characteristics is either completely wrong, or at the very least an egregious distortion of actual history. If you're interested in rebuttals and the like, and aren't already aware of them, just do a quick goolge search for "roman religion". Or you know watch Gladiator (not a great film, but decent enough in its snippets of ritual, and certainly its ability to portray Pagans as moral) or Agora (although the problem with this is the tit for tat portrayal, which needed to be grossly exagerated to provide "balance").
-Gorm.
Labels:
christianity,
film,
monotheism,
Paganism,
polytheism,
psudeohistory,
rome
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